Color Banding Test — 6 Lossless GPU Gradients

Mode
Levels:
Note: YouTube banding tests are unreliable — compression fakes banding. Trust GPU-rendered output here.
Features

Professional Banding Inspection

A professional banding test: six lossless GPU-rendered gradient modes with 0-64 adjustable levels help you separate true panel bit-depth limits from fake compression banding.

6 Gradient Modes

Gray, R/G/B channels, dark 0-51 and bright 204-255 target the banding-prone zones.

0-64 Adjustable Levels

From perfectly smooth to 64 visible steps — calibrate the limit of your eyes and panel.

Lossless GPU Rendering

Canvas band-by-band drawing, zero compression, zero dithering — what you see is the truth.

Concepts

Why Banding Happens

Quantization

Quantized Steps

With finite color steps, adjacent differences exceed the eye’s JND and smooth gradients turn into bands.

Weber-Fechner

Dark Sensitivity

The eye is more sensitive to luminance changes in the dark, so the 0-51 range exposes banding first.

Compression

Fake Banding

Video/image compression strips high-frequency detail and fakes bands — never judge a panel by streaming video.

How to

Three Steps to Check Banding

01

Smooth Baseline

Set levels to 0 (smooth) in fullscreen gray mode — any visible stripes are the panel’s true limit.

02

Dark-Range Attack

Switch to dark 0-51 — the banding hot zone where 8-bit vs 10-bit is obvious.

03

Find Your Threshold

Step down from 64 with ↑↓ until bands disappear — that is your perception threshold.

Compare

Bit-Depth Tiers

6-bit + FRC

Entry
  • · Bands even when smooth
  • · Obvious dither noise
  • · Cheap TN / laptops
  • · Not for design

Native 8-bit

Mainstream
  • · Slight dark banding
  • · Bright end smooth
  • · Fine for daily & gaming
  • · Most common

8-bit + FRC

Near 10-bit
  • · Close to 10-bit
  • · Fine noise up close
  • · Most “1.07B” panels
  • · Semi-pro acceptable

Native 10/12-bit

Pro
  • · Smooth everywhere
  • · Full 10-bit chain needed
  • · Broadcast/grading spec
  • · Costs much more
Tips

Pro Tips

Enable GPU Dithering

Dynamic dithering in NVIDIA/AMD panels visibly smooths 8-bit banding.

HDR Needs Depth

The PQ curve of HDR amplifies banding — 8-bit chains show stripes in HDR gradients.

Software Debanding

Players like mpv offer real-time deband filters to rescue banded video content.

Never Test with Video

Streaming banding is a source problem — only GPU-rendered gradients test the panel.

FAQ

FAQ

Recommended Test Environment

  • Dark room preferred — bands show better
  • Brightness around 50%
  • Disable HDR and dynamic color
  • Confirm GPU depth & dithering
  • Sit 50–70cm straight on
  • Re-check the dark mode carefully
Related

Related Tools

Device Guides

Banding performance feeds into the Wizard verdict — run all checks in one flow.
Open Test Wizard